🧊 Grid Armada
Spin a live 3D grid, watch ships, submarines and planes patrol for real, and fire by lining up X, Y and Z with their current position.
Common Core 6.NS.C.6Common Core 7.NS.A.2
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How it works
Worked example
A submarine gliding toward (3, -2, -1) is a live target — if you fire while your marker reads exactly (3, -2, -1), it's a direct hit.
Frequently asked questions
Do the units ever stop moving?
No — they glide continuously between patrol points, so you have to predict where they'll be, not just where they were.
What do X, Y and Z mean here?
X and Y are the horizontal map position; Z is altitude — negative is underwater, zero is the surface, positive is sky.
Is there only one shot per target?
Yes, each round is one firing attempt — take a moment to track the pattern before you commit.
For teachers and parents
Standard: The 3D coordinate system and multiplying signed numbers (Common Core, Grades 6-7) (6.NS.C.6, 7.NS.A.2).
In the classroom: Great hands-on intro to 3D coordinates and negative numbers as altitude/depth, beyond the usual flat coordinate plane.
At home: Encourage watching a full patrol loop before firing the first time — spotting the pattern matters more than reacting fast.
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